chronic 4 gamemaker team


    Basic jumping

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    Flyboymonkey
    Admin

    Posts : 93
    Join date : 2010-03-29
    Age : 36

    Basic jumping

    Post  Flyboymonkey on Thu Apr 01, 2010 5:31 pm

    looked cheesy in-game so I left this one out.. unless we add it later
    ---------------------------------------------
    if can_jump=1
    if keyboard_check_pressed(vk_space)
    {jumping=1}

    //increase
    if jumping=1
    {scale+=.05}

    //decrease
    if jumping=0
    {scale-=.05}

    //reset
    if jumping = 1
    if scale>1
    {jumping=0}
    if scale<.5 {scale=.5}

    if scale=.5 {can_jump=1} else {can_jump=0}

    -------------------------------------------------

    Make sue in your draw for the playuh Razz his xscale and yscale ='s scale Smile
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    codyyo2
    Admin

    Posts : 57
    Join date : 2010-03-29

    Re: Basic jumping

    Post  codyyo2 on Thu Apr 01, 2010 8:13 pm

    Should we add jumping to this game though? It would be cool but it might cause a lot of complications...
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    xxjacik5xa

    Posts : 30
    Join date : 2010-04-04

    Re: Basic jumping

    Post  xxjacik5xa on Tue Apr 06, 2010 7:06 am

    i think you should , so when a zombie comes near and there is a barracade you can go down for cover and then jump onto the barricade when ready to shoot Very Happy
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    Jimmynator
    Admin

    Posts : 71
    Join date : 2010-03-30
    Age : 22
    Location : Spain

    Re: Basic jumping

    Post  Jimmynator on Tue Apr 06, 2010 8:08 am

    Maybe whould be better levels and ramps.

    Flyboymonkey
    Admin

    Posts : 93
    Join date : 2010-03-29
    Age : 36

    Re: Basic jumping

    Post  Flyboymonkey on Sat Apr 10, 2010 2:31 am

    The levels idea sounds good.. BUT were already dealing with a HUGE tds character (150-150)
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    Jimmynator
    Admin

    Posts : 71
    Join date : 2010-03-30
    Age : 22
    Location : Spain

    Re: Basic jumping

    Post  Jimmynator on Sat Apr 10, 2010 7:21 am

    Well, yes. it's HUGE Shocked

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